研究问题
How do differences in visible queue length in an interactive online queue simulation affect high school students' line choice?
这是一个很短的进场小体验。你会看到活动入口的现场画面,请像真的到场一样,选择自己会站到的位置。
画面开始后,请把自己想象成刚到活动门口的同学。请不要想太久,按第一反应选择你会站到的位置。
等一下场景出现后,你需要在 2 秒内选定一条队伍。请凭第一反应点击你会站的位置。
你走到门口。请按第一反应选一个你会站的位置。
这一组需要在场景出现后的 2 秒内做出选择。请再来一次。
老师正在收集同学们刚才进场时的选择感受。请按你刚才的印象回答。
How do differences in visible queue length in an interactive online queue simulation affect high school students' line choice?
When one line is visibly more crowded and everything else is the same, high school students may choose the crowded line more often.
Reason: other people's choices can look like a signal of reliability.
In real life, we often choose with incomplete information. A long line can mean more waiting, but it can also look safer or more correct.
Online platforms use similar signals too: likes, views, ratings, downloads, and popularity labels.
I built a one-minute queue-choice simulation. Users see three lines for the same entrance, choose one line, and explain why.
The page records the selected line, the crowded line, whether the crowded line was chosen, response time, and a short reason.
进入正式页面前的“安全验证”也是研究任务的一部分。它用一个很短的选择题观察:当答案不明确时,人们会不会把更多人选择的队伍当成“更可能正确”的信号。
这个设计是为了减少提前暴露研究目的带来的影响;所有记录仍然是匿名的,只用于课堂研究。
The user study has not run yet. I expect some users to choose the crowded line because it feels more reliable or more likely to be correct.
I also expect some users to choose shorter lines because they care more about speed.
I will add a more controlled version, such as a balanced condition where all lines have similar lengths.
Then I can compare choices with and without a strong crowd signal.
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